Blender - Modeling Basics 2
Three step by step solved exercises in detail, mixed with theory, where we'll consolidate all the studied in the previous books in the series. As a big plus, we'll also be learning new processes and concepts like the origin point (very useful to easily pivot within Blender), a basic unwrap to get us started, how to export the models to .dae (Collada), first concepts about creating a physical model to use with our mesh and even more helpful tips.
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This product was released on 19/07/2013 at 12:00:00